
Sci Fi level in Unreal 5
This project is the culmination of my fascination with Sci Fi models and materials in games.
Over 20 years ago Doom 3 was released. That game fueled my interest in not only sci fi environments but also game content creation in general. This is some of my older work that I “remastered” a bit for Unreal 5. High poly models were baked to create the textures. All lighting is real time and I created everything (models, textures, sprites, and effects) seen in the level.







