Wooded Ruins
Pictured below are a collection of models, materials, and effects that I have created over the years. I used to sell some of these models in collections, and others were just in my personal medieval libraries. This project showcases my journey with creating and baking normal maps as well as my work on foliage, a challenge that still exists today for even the best 3D artists.

The move to Unreal 5
I used this project to get familiar with the engine. I must say Iām pretty impressed with what is can do! I created the environments quickly and the results look great. Lighting is all real time.