Indie Development Contract
Turkish Bunker
Anadolu
This was an indie development contract. The poly art style was used in order to create great looking content quickly. For the project I created a large level set in Turkey complete with bunkers, power plant, wooded canyon, desert, and much more. I created everything seen in the shots below. Shots are taken in Unreal 5 and are a fraction of what I created. Lighting is real time.





















