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Terrain and Blockout.

3/5/2019

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Many medieval assets have been completed, so it is time to start putting a small town together! That way additions to the town can be tested in an appropriate setting. 

First things first. I need to decide where I want the buildings, palisades, and towers. I'll call this the "blockout" phase. Almost all the buildings are done, so I'll just use them. I'll add a very simple model where I plan to make a keep just to get positioning. This is the layout. Simple for now. The most time consuming aspect was positioning all the palisade pieces.  
Picture

Next I'll sculpt the terrain to 'fit' around the buildings. I'm going to have the town raised up, as if on a bluff and the terrain moving upward so the keep sits a little higher than everything else. 

​For the terrain I'm going to need some materials -grass, dirt transition, rock, and path. Below you can see what I've put together so far. Grass transitions to dirt which then transitions to rock. 

Much more to come soon!
​
Picture
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    I am Jacob Lubinski.
    ​
    For the past 13 years or so, my passion has been creating graphics and scripting for games.  Nothing excites me more than seeing a creation come to life.

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