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Progress report. Wrapping up the sci-fi world!

11/16/2018

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I am getting closer and closer to being done with the futuristic model pack. There are a good number of 3D assets that would be a great fit in a sci-fi game. A lot of work was put in the models and materials to insure that they can be useful in a large number of situations. Below some new shots of the test room and all the assets in action! If you want to see more check out the Gallery page. This test room is running at a capped 120 frames per second in the Unreal Engine. Click for bigger images. 
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Whats next?

Well. Cleanup and packaging mostly. All of the models have a second UV set for lightmaps, but I did them rather quickly since it kind of gets confusing to do two separate sets of UVs every time I make changes to the geometry. Now that I'm happy with everything it is time to go back and optimize the second set of UVs.   

​Here are some more shots!
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    I am Jacob Lubinski.
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    For the past 13 years or so, my passion has been creating graphics and scripting for games.  Nothing excites me more than seeing a creation come to life.

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  • Home
  • Delving On
    • Graphics
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    • Library
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    • Tutorials
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    • Questions and Answers
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  • Contact Me