So today I set out to learn how lighting works in the Unreal Engine. I'm relatively familiar with lighting in other engines, so how hard can it be? Turns out, it is incredibly easy. Despite the tutorial found in the documentation being a bit wooden and more of a step by step versus actually explanatory, I quickly put the scene below together.
Now I need a room for my dungeon so that I can test my new found lighting knowledge. I've got the walls done, so I think I will move on to the dungeon floor. Hopefully it won't be as tedious as the dungeon wall was. And hopefully it will turn out as good!