I started the project with the intent on just creating a few buildings, but it kept expanding and expanding. Simple collision was added to all the meshes, and LODs are also included for some of the more performance taxing meshes.
Below you can see some shots of the pack in action. These scenes are running in real time in the Unreal Engine at a consistent 120 frames per second on a midrange PC.
Check out the Gallery Page for more information.
I’ll be back to report when Epic approves the product! Thank you for looking!