For those who don't know, Codename Dungeon is a temporary name for a first person role playing game in development by me here at Lost Day Games. If you'd like more details regarding the project, check out this overview.
The goal of this blog is to be a sort of history of the game's development as well as a resource that I can look back upon to get an understanding of time frames -like when there was smooth sailing and if I hit roadblocks along the way. I consider this post a sort of starting point for the project even though there have been a few posts that have come before. I'd say getting to this point was a lot of hard work, taking a considerable amount of time, but in the end, that work was worth it.
So here's the first shot I'd like to share. I created everything seen in the scenes. All materials, textures, particles, models, and lighting. Nothing was purchased. It is all original. The shots are from the game running in the Unreal engine, and these are all game ready assets.
Here's another shot of the room.
Here's the door model up close.
And here's the treasure chest model.
So here we are! It's been a while since I posted, but I wanted to wait until I had something more substantial to share. So next, I plan to work on more props -it will be nice to get away from level design for a bit. Once I have enough props and materials I can begin work on the first dungeon!
Make sure to contact me for any reason, and come back soon to see how the project is coming along!